Summit
Genre
Physics-based puzzle platformer
Game Description
Push and pull blocks to bridge gaps, gain extra height and navigate through tough spots as you climb the mountain. Check signs for important information and make sure to explore, never know when you’ll find something that’ll help you progress.
Everything in this game is physics based, topple, toss and utilize blocks in any way that suits your goals.
Controls
Press F1 to switch to alternate control scheme
WASD to move (Arrow keys for alternate controls)
Spacebar to Jump
E to interact with signs
K to grab (X for alternate controls)
Press F2 to invert camera controls
J and L to manipulate camera (Z and C for alternate controls )
R to reset current section of mountain
Credits
- Team 4
- Naveedah Adegoke - 3D Artist
- Tyler Christ - Level Designer
- Cam Fryer - Programmer
- Ethan Purnell - Programmer
- Jake Scoville - 2D artist
Assets and Tools
- Arco font- https://www.dafont.com/arco.font
- Maya- Flag Model
- Blender- All other 3D models
- Pixlr- 2D assets
| Status | Prototype |
| Platforms | HTML5 |
| Author | JPS3890 |
| Genre | Puzzle, Platformer |
| Made with | Unity |
| Tags | 3D, Singleplayer |
| Content | No generative AI was used |



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